Saturday, August 2, 2025

Traveller (Mongoose 2nd Edition)

Mongoose Traveller, 2nd Edition (2022 revision) is the best version of the game we have ever had. Sure, nothing touches the original, but the vast amount of sector, adventure, ship, and supplement support we have gotten so far is mind blowing, and we are still getting new releases.

The game is in great hands, and there is even a partner publishing program with DriveThruRPG. While I miss the Open license of 1E that crated Cepheus Engine, I get why they want to be careful around the system and only allow high-quality community content in.

There are decades of books to enjoy here, and an amazing wealth of material that expands and details the universe in ways the original game could have only dreamed of. this is one of the best "non-movie" science fiction IPs in existence, and it eclipses Star Trek and Star Wars in so many ways, like the detail and history of the universe is amazing and consistent. This is the best "D&D in space" setting ever built. The universe was built to game in, and it feels it.

This is not really a generic game like Cepheus engine is, and why you play Traveller is for the setting. This is the Skyrim of science fiction gaming, a classic setting with so much to offer, iconic places and factions, and aliens better defined and cultured than either Star Trek or Star Wars. If the creators of today's "movie science fiction" had 10% of the devotion to lore and canon of a setting like Traveller had, they would have no problem butting butts in theater seats and getting the fans onboard.

The care the publisher has for the setting's history and lore is the reason so many play and love this game.

Wizards of the Coast, announcing they are trying to "earn the trust of players" would do well to study Mongoose and what they do with Traveller. The trust runs deep here, and it pays off with happy players and sales that are still solid.

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