Sunday, August 3, 2025

Sword of Cehpeus 2

One of the most amazing things about the 2d6 gaming market is the diversity of games we have, everything from Traveller, Open 2d6, and we also have one of the best fantasy systems out there with Sword of Cepheus 2. We don't have to grab a d20 for fantasy around here, our trusty six-siders do fantasy just fine.

And yes, while this is a "space" blog, we sometimes find ourselves in fantasy worlds and dealing with the locals without our laser carbines and revolvers. Also, your group may want a change of pace, and not want to bring the white elephant of D&D 5E into the gaming group, and just stick with the 2d6 system you all love. Once you start playing 5E, it can get to be a huge commitment, and take over your group with tons of sunk costs and time needed to play the game.

I just want to play fantasy, or have fantasy elements in my Traveller games, without having to bring in a massive library of 5E books. Let's just use 2d6 and play a traditional fantasy game!

Sword of Cepheus 2 does it all for me. We even get "non-human careers" for the traditional "race as class" sorts of character, or you can just use the racial modifiers and pick a human career, it is your choice.

We have all the OSR classic sections, classes, magic, gear, ships, mounts, transport, and a full spell list. We get a giant fantasy bestiary, which is also a great resource for Traveller games. Need giant beetles for that alien world? Want a "space demon" who raises undead minions to haunt a starship? A nest of giant ants to attack a landing party? A grey ooze as an acid slime that devours the unwary on a starship wreck? Want dinosaurs? Space vampires? This game has you covered.

I still like the Westlands magic item system, since it has more tables and is more than just "arcane wondrous items." Both games play well together, and the tables are interchangeable. Westlands gives you tables to generate magic weapons and armor with special properties, for more of that Diablo sort of magic-item generation that I love. Westlands also has monster templates so you can take an existing monster, like a giant any, and turn it into a fungal creature with special abilities. Westlands is also a worthy fantasy game by itself, and both games work seamlessly together, and with Traveller as well.

2d6 does fantasy, and it does it extremely well. 

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